2015 – GameJam, 2D Rendering
Game Development (Java, OpenGL)
EnvironmentInterface was my first LudumDare participation which I undertook in collaboration with a friend. We decided to create a game centered on environmental pollution. In the game, players build a civilization while carefully managing food, energy, and the environmental impacts of deforestation, land use, and air pollution.
The entire game was built by two people in about two days totaling around 50 hours of actual work.